Objavljeno u France - Političke debate i analize - 29 Mar 2016 11:32 - 15
Hello everyone. I heard people were upset about what admins came up for the battles. But I did not see any suggestions who could help improved the game, which kinda annoys me...
So here am I, with some suggestions :D
Military Module :
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Economic Module :
For raw Q1 -> actif ability : when you use it, you have 50% chances to make 150% more raw on this raw factory, but you also have 10% chances to produce nothing
For food Q1 -> pive ability : you can now work for free in this factory (no energy use). It's not much but it's Q1 don't forget !
For Q5 weap -> pive ability : Best engineer just ped by. You made Q1 tank instead of Q5 weap (random)
I think this would be AWESOME. It's ok to implement RNG as long as it helps bringing fun and strategy, without giving HUGE boosts. I'm very proud of this idea :)
Right now I don't have anymore ideas but if you want to suggest some, just do it ! #shaya
Don't forget to upvote if you like the suggestions, and support if you really liked !
So here am I, with some suggestions :D
Military Module :
- •Keep the battle 24 hours, split the battle un 3 walls. Players can fight for a wall depending about a mix of their level & strength & Military rank. I know it's kinda tricky to take strength in account but maybe something like this would be great :
- First wall : Players between 0 and 1000 strength. (maybe add a max lvl/rank so players can't camp for bh)
- Second wall : Players who have between 1001 strength and 2/3 of the strongest player of the country.(maybe add a max lvl/rank so players can't camp for bh)
-Third wall : Others This would help babys to have an influence BUT would make high lations country stronger.
- •Split the battle in 3 battle of 8 hours. Only one wall.
Economic Module :
- •ADD RAW LEVEL : For exemple you can buy a raw Q3, then you can upgrade the company it so the raw is more "powerful"
•Add special "abilities" for bâtiments : For exemple, a raw Q1 can do something a raw Q5 can't. All of these abilities would be unique. So basically about 15 abilities in total : 5 for raw, 10 for Factories.
For raw Q1 -> actif ability : when you use it, you have 50% chances to make 150% more raw on this raw factory, but you also have 10% chances to produce nothing
For food Q1 -> pive ability : you can now work for free in this factory (no energy use). It's not much but it's Q1 don't forget !
For Q5 weap -> pive ability : Best engineer just ped by. You made Q1 tank instead of Q5 weap (random)
I think this would be AWESOME. It's ok to implement RNG as long as it helps bringing fun and strategy, without giving HUGE boosts. I'm very proud of this idea :)
Right now I don't have anymore ideas but if you want to suggest some, just do it ! #shaya
Don't forget to upvote if you like the suggestions, and support if you really liked !
Podrška
Komentari (15)
Voted.
sv
Voted
voted
so u basicly want to make RAW like dota heroes? xd
Oh this is about Dota? You got my vote! Just kidding, nice ideas! Upvote!
•Split the battle in 3 battle of 8 hours. Only one wall.
Only good suggestion I see here o7
v .. nice ideas
nice ideas, MOBA time :p
i don t play dota guys, no one plays dota ^^
no RNG pls... i like to calculate things... also: if someone is producing a lot possibly someone could cry that he cheated the RNG... no matter if that whould be wrong or not it whould not be that good for the comunity of this game...
Nice !!
WoWS (not WoW) rng god
v