Published in Republic of China (Taiwan) - Political debates and analysis - 18 Jul 2016 21:34 - 12
So there will be a new update of adding Strategic Building to the game, if you don't know what we talking about please look here:
https://www.erevollution.com/en/article/11739
At first I like the idea, adding more variety to the game is always a good thing. But somehow the admin make it a bad thing again.
Why is it good at first? From what I can see
1. Create new needs for different products, so weapons company is not entirely useless anymore. Also it encourage people to buy more house
to maximize the effect of the new energy drink, hence, make the entire market more active.
2. Making normal players who don't have lots of gold able to purchase an alternative Energy Drink and RPG other than using VISA
But why it turns bad? Simple enough reason, because of the money
The cost is high for sure, new players wouldn't want to invest that amount of money to try to catch up a little bit, while the VISA player already have their Q5 starts working on the first day. And this will only make the game even more unbalance.
So the only solution new players could use is to buy gold with Visa and then catch up. But we don't want to because we all know this is a never ending story. It is not wise to implant new unbalance feature and force whoever want to catch up must pay gold every month.
So how to make this right? I have the following suggestion.
Make the Strategic Building a national building.
Also need a few modify, the cost of the Life Kit and Missiles. Please make the Q5 Life Kit and Missiles using all Q1 to Q5 food or weapons. You can lower the amount, maybe not 1000 Q5, something like 500Q1 300Q2 100Q3 100Q4 100Q5 so the market can be more alive.
And because of this, I think the Q5 Strategic building should be able to let players choose which Life Kit they want to produce, available from Q1 to Q5.
That way even new players don't have the budget can also use the "benefits" from their country.
And by requiring more house raw mats to maintain the building, it boost the supplies of the house raw and make house more affordable, hence ease the gap between players.
Let's do Pros and Cons again for admin this time
Pros.
1. Every player can participate with the new building as long as their country can afford one.
2. Greatly increase the needs of the resources needed for the life kits and missile because EVERYONE is now in
3. People will invest more GOLD because the market is a lot larger than before. And it is not a one-time purchase only
4. The Idea of a "Country" is more significant in the game, players bonds to each other instead of playing super hero
5. Baby boom happens and more players and better the gaming experiences
Cons.
You cannot collect 1 time gold from a very few rich players.
To other players, please show your support or if you have any suggestion please let me know.
Best
Kevin
https://www.erevollution.com/en/article/11739
At first I like the idea, adding more variety to the game is always a good thing. But somehow the admin make it a bad thing again.
Why is it good at first? From what I can see
1. Create new needs for different products, so weapons company is not entirely useless anymore. Also it encourage people to buy more house
to maximize the effect of the new energy drink, hence, make the entire market more active.
2. Making normal players who don't have lots of gold able to purchase an alternative Energy Drink and RPG other than using VISA
But why it turns bad? Simple enough reason, because of the money
The cost is high for sure, new players wouldn't want to invest that amount of money to try to catch up a little bit, while the VISA player already have their Q5 starts working on the first day. And this will only make the game even more unbalance.
So the only solution new players could use is to buy gold with Visa and then catch up. But we don't want to because we all know this is a never ending story. It is not wise to implant new unbalance feature and force whoever want to catch up must pay gold every month.
So how to make this right? I have the following suggestion.
Make the Strategic Building a national building.
Also need a few modify, the cost of the Life Kit and Missiles. Please make the Q5 Life Kit and Missiles using all Q1 to Q5 food or weapons. You can lower the amount, maybe not 1000 Q5, something like 500Q1 300Q2 100Q3 100Q4 100Q5 so the market can be more alive.
And because of this, I think the Q5 Strategic building should be able to let players choose which Life Kit they want to produce, available from Q1 to Q5.
That way even new players don't have the budget can also use the "benefits" from their country.
And by requiring more house raw mats to maintain the building, it boost the supplies of the house raw and make house more affordable, hence ease the gap between players.
Let's do Pros and Cons again for admin this time
Pros.
1. Every player can participate with the new building as long as their country can afford one.
2. Greatly increase the needs of the resources needed for the life kits and missile because EVERYONE is now in
3. People will invest more GOLD because the market is a lot larger than before. And it is not a one-time purchase only
4. The Idea of a "Country" is more significant in the game, players bonds to each other instead of playing super hero
5. Baby boom happens and more players and better the gaming experiences
Cons.
You cannot collect 1 time gold from a very few rich players.
To other players, please show your support or if you have any suggestion please let me know.
Best
Kevin
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YouGodMeYouGodMeYouGodMeYouGodMeYuchiTHE ONEAHAOcoldboxcoldboxComments (12)
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the only solution new players could use is to buy gold with Visa and then catch up
That s exactly their point.
So i am asking them to do the math. Sometime Quantity Quality is the solution
Sub,Vote 30