Objavljeno u Turkey - Društvene interakcije i zabava - 14 May 2016 01:23 - 11
Hello !
On 29 March admin proposed a interesting Wall system
The idea of Walls wasn't bad, giving a purpouse to all type of weapons, but there was no reason to implement it cos there was no big change since everyone could hit in any wall.
So, there is my suggestion to improve the wall system so everyone can benefit:
Split the walls in 3 groups(battalions):
Infantry - can use only weapons and RPG in battles
Artillery - can use only tanks and RPG in battles
Air Force - can use only helis and RPG in battles
There comes what the wall system needs : Put a limit of lvl and str for each group ! Something similar to divisions, but way better!
Infantry - 25 lvl and 1000 str, after they reach lvl or str, they are promoted to Artillery battalion.
Artillery - 30 lvl and 2500 str, after they reach lvl or str, they are promoted to Air Force battalion.
Air Force - no limits, let the shark be sharks, sky is the limit.
Str limit is not enough, lvl limit is needed to avoid campers that won't train just to hunt BH's .
As it is right now, a average player who barely do 1-2M can only watch battles, i'll try to avoid the talk about newbies.. Let them face enemies they can actually beat, maybe then they will give you money for candies.
I'd love to hear your feedback on comments and vote on poll
http://www.strawpoll.me/10207132
On 29 March admin proposed a interesting Wall system
The idea of Walls wasn't bad, giving a purpouse to all type of weapons, but there was no reason to implement it cos there was no big change since everyone could hit in any wall.
So, there is my suggestion to improve the wall system so everyone can benefit:
Split the walls in 3 groups(battalions):
Infantry - can use only weapons and RPG in battles
Artillery - can use only tanks and RPG in battles
Air Force - can use only helis and RPG in battles
There comes what the wall system needs : Put a limit of lvl and str for each group ! Something similar to divisions, but way better!
Infantry - 25 lvl and 1000 str, after they reach lvl or str, they are promoted to Artillery battalion.
Artillery - 30 lvl and 2500 str, after they reach lvl or str, they are promoted to Air Force battalion.
Air Force - no limits, let the shark be sharks, sky is the limit.
Str limit is not enough, lvl limit is needed to avoid campers that won't train just to hunt BH's .
As it is right now, a average player who barely do 1-2M can only watch battles, i'll try to avoid the talk about newbies.. Let them face enemies they can actually beat, maybe then they will give you money for candies.
I'd love to hear your feedback on comments and vote on poll
http://www.strawpoll.me/10207132
Podupri
Komentari (11)
If you gonna split players in divisions, then maybe there is no need to limit weapon they are using.
PİRİNÇ
If you want listen to my advice. There should be a division for newbies. With battles only for newbies. Limit of STR and LVL should be included. The reward will be some food for the first 8 of each battle.
That way the newbie players will continue the game. Imagine a player who joins the game today and sees millions of damage in battles and he/she can achieve hardly some KK.
Satanas , what will happen after top players reach 10k+ str, will be unfair for newbies to fight them after they pass that rookie division.
i thing this i bad idea,, im Artillery battalion like your groups, so if i want to hit i cant hit with heli q1 q3 q5 ??, and bigger divs yes??my rang level never give up XD!!!
Dori, read the article again .. there will be a limit, infantry can fight only with weapons, no heli or tanks, but there is a limit..big guys can t hit there,you understand everything backwards
yes battlehero,, but the wrong Infantry can une only wepps, or Artillery only tanks, they never get rang, if he like to hit with heli q5 leave him to fight man ,,, for me lest have groups, but all groups can use all army heli tank wepp or no army
Interesting, would be good
dori, helis are too expensive for newbies, they can build weapons companies and fight with their own production. I m trying to reduce the gap between rich and poor and give a purpose to each type of weapons.
I agree with Dori, let us use every kind of weapons in each wall, please ...
then that won t be different than divisions and helis will become the most-wanted weps again, with no purpose for weapons and tanks.