This is not article about Queen’s famous song, it is about ruined event.
For those who haven’t payed attention to details in article or event info, Admin lowered chance for dices significantly.
In previous events, dice drop chance was 10% for Lucky dice, and 8% for Lucky dice 2 (New Year version with some better rewards), and now it is 2%.
I’ll do quick mathematical breakdown of consequences from such change.
If goal is to reach pet reward you’re gonna need 8x30 = 240 dices – 8 dices (one free dice on each board) = 232 dices total.
Of those 232, two are free on day change, so 24x2 = 48 total.
So final goal is 184 dices across 24 days of fighting.
With 2% chance you need average of 50 fights(clicks on fight button with 1000 energy) for one dice.
And for 184 dices, average will be 9200 clicks or 383 clicks per day . Transferred in energy – You’ll need to spend average of 383000 energy each day for 24 days.
Just to put in perspective - for all rewards in weekly battle hits progress, 1500 clicks with 1000 energy is needed, so this dice event requires double amount of fights.
And all of this for one level of lousy Koala pet.
On top of all that, rewards from board itself are also awful. I mean - 100experience ... 200 Q5 food… 3 workers …300 temp RPG ….10 energy bars.
I’m fully expecting in next version of Lucky dice we will see some glorious number like 42 Q5 food as reward (whoever read famous SF novel from Douglas Adams will know why this number is glorious
![21](https://www.erevollution.com/public/game/smilies/3.gif)
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Final advice … just skip this atrocious event, and don’t bother with chasing dices.